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Alicia Pereira
Alicia Pereira
UI/UX Artist at Halfbrick
Girona, Spain

Summary

I have been working in the video game industry since 2008, specializing in UI/UX design. My experience lies primarily in mobile platforms, as well as console development. I have created UI art concepts and UX designs for a wide range of projects, including casual, midcore, and hardcore games.

Skills

User Interface DesignUX Design2D ArtUI art

Software proficiency

Photoshop
Photoshop
Figma
Figma
Flash
Flash
Procreate
Procreate
After Effects
After Effects
Unity
Unity

Productions

    • Video Game
      Guncrypt
    • Year
      2026
    • Role
      UI Artist
    • Company
      Halfbrick
    • Mobile Game
      JJRacing
    • Year
      2026
    • Role
      UI Artist
    • Company
      Halfbrick
    • Mobile Game
      Halfbrick sports: Football
    • Year
      2025
    • Role
      UI Artist
    • Company
      Halfbrick
    • Mobile Game
      Jetpack Joyride 2
    • Year
      2022
    • Role
      UI Artist
    • Company
      Halfbrick
    • Mobile Game
      Hungry Shark: Evolution (UI rework)
    • Year
      2018
    • Role
      UI Artist/UX Designer
    • Company
      Ubisoft Mobile
    • Mobile Game
      Might & Magic: Elemental guardians
    • Year
      2018
    • Role
      UI Artist/UI Designer
    • Company
      Ubisoft Mobile
    • Video Game
      Assassins creed III: Remastered
    • Year
      2019
    • Role
      UI Artist
    • Company
      Ubisoft
    • Mobile Game
      Candy Crush: Friends
    • Year
      2018
    • Role
      UI Artist/UX Designer
    • Company
      King
    • Mobile Game
      Battle of heroes: Land of inmortals
    • Year
      2014
    • Role
      UI Artist/UX Designer
    • Company
      Ubisoft Mobile
    • Mobile Game
      Glaxy life: Pocket adventures
    • Year
      2012
    • Role
      Ui Artist/2D Artist
    • Company
      Digital Chocolate
    • Mobile Game
      Goodgame Empire (Browser)
    • Year
      2011
    • Role
      Freelance 2D Animator
    • Company
      Goodgame Studio
    • Video Game
      Wanted: Weapons of Fate
    • Year
      2009
    • Role
      Technical Artist
    • Company
      Grin