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AC UI Art Style Research

UI rework for a test. This rework mainly consist in making an update to the original AC.
I tried to be less invasive with the ammount of widgets in the HUD and think on animations and FX that can allow player be aware of the main action with an inmersive experience rather than using UI elements at the screen.
Second part from other AC is an Art style rework of the icons and the use of the weapons wheel from original game.

HUD

HUD

Sketches

Sketches

Weapons manager ingame

Weapons manager ingame